Umm, what? There was massive hype surrounding the Switch. Months of coverage, with every leak garnering attention and rampant speculation. The system was expected to sell out pre orders online within minutes, which it did. It was always going to sell well in Japan by simple virtue of it being the only big handheld coming out anytime soon. As for the actual number of units sold, we're gonna have to wait a little while for the final numbers unfortunately. We know Nintendo was targeting 1 million sales in the initial launch though, so if it's sold out then you can expect it to be around that number. Full disclosure, I do not own a Switch and will likely not be owning it for a while yet, so take this how you will. Personally, I would say it's not worth it, but I would say that about buying any console for one game, so it's going to come down to what kind of games you enjoy, if you will get use out of a handheld, willingness to buy accessories, aversion to early adopter hardware issues and if you need to play Zelda right now. So far, the Switch is looking very attractive for indies and smaller developers due to the mobile feature and ease of porting. One developer stated that they got a working version of their game Snake Pass in about a week, which is insanely fast. So if you enjoy games like Stardew Valley, Shovel Knight, Binding of Isaac or DS style handheld games in general, then you're actually likely to get a lot of use out of it even early on. The big question on support is going to be AAA third party developers. There's been a big show of different groups pledging support for the Switch, but the same thing was said for the Wii U and that evaporated pretty quickly post launch. A huge reason for this was due to it being a nightmare to port to though, and the Switch appears to be a complete 180 of that, so there's legitimate reason to be hopeful. Still, this is a definitely a strong reason to wait and see if you're the kind of person who needs their Assassin Creed's and Mass Effects, but doesn't play them on a PC. Do you game on the go often? Get a Switch. You will not be finding a better experience anytime soon, seeing as the Vita is dead in the water at this point, and Nintendo is likely to phase out the DS going forward. Personally, I cannot stand playing smaller titles like Stardew Valley while chained to a PC or TV, so that's a big plus in my books. Of course, being a mobile device means you're likely going to be buying accessories. While not strictly required, it's highly recommended to at least get a carrying case, which will set you back $20-$30. If you're expecting to play games like BotW while mobile for more than three hours, you're likely going to want to invest in a power pack. Due to the large power draw of the Switch, there's some complexity to this issue and it could end up costing a fair amount, but it could end up costing anywhere from $30-$100+ in the end. Depends if an economical USB type C to A converter will behave with a cheap power pack. Some people consider the Pro Controller mandatory, and there's a big drama about that being $10 more at launch than the competitors. Just know you'll be paying slightly more for additional controllers in general for features you may not be using (HD rumble), and third party products will likely not be an option anytime soon. Do not ever buy another dock. $90 is literally raping the wallet. Literally. You'd be an accessory to a crime. This leads us into the topic of hardware issues for early adopters. Despite what others will tell you, this is almost always an issue at launch, whether it be the PS4s Blue Ring of Death, the 360s even more serious Red Ring of Death or anything of this nature. The Switch is having a few smaller issues rather than a single big one, but they're there. The most famous is that some users are having issues with their left Joycon losing signal when docked and past a certain distance due to a poor antenna design. This is by no means occurring with everyone, and there are simple hacks available to fix it, but it is a design flaw for sure. As with any new system, dealing with issues such as this is a serious consideration for waiting on your purchase. If all of these considerations haven't stopped you so far, then it really comes down to whether or not you own a Wii U and if you think you'll pick up a system eventually anyway. Despite Horizon: Zero Dawn players trolling the user reviews of Breath of the Wild with zero out of tens, Zelda is being reviewed insanely well with a constant barrage of perfect scores. Nintendo really seems to have hit it out of the park with this one. If you do not own a Wii U, then the Switch is your only option. Obviously you'd be throwing money at a dead system if you bought the Wii U, so I will not even suggest picking up a used system. If you do own a Wii U and you have to get Breath of the Wild as soon as possible, then you probably like Nintendo exclusives at least a little. So, you have a choice: save money for now or have the next generation of first party Nintendo games on one machine. Make no mistake, the Wii U is dead and the 3DS will likely follow suit if the Switch reaches a high install base, but this also means that the Switch will have one of the most impressive lists of exclusives ever in a year or so. Pokemon, Smash Bros, Mario Kart, Mario World, Zelda, Monster Hunter, Splatoon, etc. You'll have the combined library of Nintendo's handheld and console titles going forward, and that is not something to be dismissed, so even if third party support disappears overnight, you can consider it an investment on that. Hope this has helped anyone on the fence about the Switch decide either way. Personally, I think it's what I've wanted in a system for a while now that does what my PC can't, but that doesn't mean you're obligated to opt in now.